﻿package mortal.game.manager.msgTip
{
    import extend.language.*;

    public class MsgHistoryType extends Object
    {
        public static const FriendMsg:MsgTypeImpl = new MsgTypeImpl(Language.getString(20451), "#fd7bef", 0);
        public static const FightMsg:MsgTypeImpl = new MsgTypeImpl(Language.getString(20452), "#ffdd80", 1);
        public static const SkillMsg:MsgTypeImpl = new MsgTypeImpl(Language.getString(20453), "#ff975e", 0);
        public static const GetMsg:MsgTypeImpl = new MsgTypeImpl(Language.getString(20454), "#88fa65", 0);
        public static const LostMsg:MsgTypeImpl = new MsgTypeImpl(Language.getString(20455), "#ff5e5e", 0);
        public static const TaskMsg:MsgTypeImpl = new MsgTypeImpl(Language.getString(20456), "#5ed7ff", 0);
        public static const GuildTaskMsg:MsgTypeImpl = new MsgTypeImpl(Language.getString(20457), "#5ed7ff", 0);

        public function MsgHistoryType()
        {
            return;
        }// end function

    }
}
